#pragma once #include "text_only_input_field.hpp" #include "../../headers/spriteobject.hpp" namespace asloengine { class InputField : public TextOnlyInputField, public SpriteObject { public: float text_vertical_offset; InputField(sf::String _name, sf::Vector2f _size, sf::Font& _font, sf::Texture& _texture, uint _text_size = 30, int _max_length = 999, sf::String _default_text = ""); ~InputField(); virtual void draw() override; virtual void on_main_property_update() override; virtual void on_start() override; }; }