#include "program.hpp" int main() { asloengine::Settings settings { 640, // Resolution X 480, // Resolution Y 24, // Bit Depth 60, // Max Framerate sf::Vector2i(2000, 100), // Window Position true, // Vsync Enabled false // Fullscreen Enabled }; asloengine::init(new asloengine::SceneDefault(), settings); asloengine::start_main_game_loop(); return 0; }