AsloEngine/asloengine/builtin/headers/grid_container.hpp
2019-08-29 18:42:28 +02:00

32 lines
No EOL
886 B
C++
Executable file

#pragma once
#include "../../headers/gameobject.hpp"
namespace asloengine
{
class GridContainer : public GameObject
{
public:
std::vector<GameObject *> objects;
bool needs_clean = false;
sf::Vector2u grid_size;
sf::Vector2f cell_size;
GridContainer(sf::String _name, sf::Vector2u _grid_size = sf::Vector2u(0, 0), sf::Vector2f _cell_size = sf::Vector2f(0, 0));
virtual ~GridContainer() override;
virtual void update_positions();
virtual void add_object(GameObject *object);
virtual void remove_object(int index);
virtual void draw() override;
virtual void on_start() override;
virtual void on_update(float delta_time) override;
virtual void clean();
virtual void on_destroy() override;
};
}