AsloEngine/asloengine/headers/spriteobject.hpp
2019-09-06 11:45:24 +02:00

27 lines
No EOL
605 B
C++
Executable file

#pragma once
#include "gameobject.hpp"
namespace asloengine
{
class SpriteObject : public virtual GameObject
{
public:
SpriteObject(std::string _name);
SpriteObject(std::string _name, sf::Texture& _texture);
virtual ~SpriteObject() override;
void load_texture(sf::Texture& _texture);
void set_color(sf::Color& _color);
sf::Color get_color() const;
virtual void draw() override;
virtual void on_main_property_update() override;
protected:
sf::Sprite sprite;
};
}