AsloEngine/asloengine/spriteobject.cpp
2019-09-06 11:45:24 +02:00

59 lines
No EOL
1,004 B
C++
Executable file

#include "headers/spriteobject.hpp"
namespace asloengine
{
SpriteObject::SpriteObject(std::string _name)
: GameObject(_name) {}
SpriteObject::SpriteObject(std::string _name, sf::Texture& _texture)
: GameObject(_name)
{
load_texture(_texture);
}
SpriteObject::~SpriteObject() {}
void SpriteObject::load_texture(sf::Texture& _texture)
{
sprite = sf::Sprite(_texture);
on_main_property_update();
}
void SpriteObject::set_color(sf::Color& _color)
{
sprite.setColor(_color);
}
sf::Color SpriteObject::get_color() const
{
return sprite.getColor();
}
void SpriteObject::draw()
{
render_window->draw(sprite);
}
void SpriteObject::on_main_property_update()
{
sprite.setScale(scale);
sprite.setPosition(position);
sprite.setOrigin(origin * sprite.getLocalBounds());
sprite.setRotation(rotation);
}
}