Add initial game code
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21
scripts/GameState.cs
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21
scripts/GameState.cs
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using System;
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public partial class GameState
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{
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public Universe Universe { get; private set; }
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public void New(Universe newUniverse)
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{
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this.Universe = newUniverse;
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}
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public void Load()
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{
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throw new NotImplementedException();
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}
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public void Save()
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{
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throw new NotImplementedException();
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}
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}
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