idle-starship/scripts/GameObjects/Life.cs
2025-09-12 08:34:06 -04:00

13 lines
263 B
C#

public partial class Life : GameObject
{
public Life(string name, GameObject parent)
: base(name, new CoordinateVector(0, 0), new CoordinateVector(0, 0), parent)
{
}
public override void Simulate()
{
base.Simulate();
}
}