idle-starship/scripts/GameObjects/Ship.cs
2025-09-12 08:34:06 -04:00

23 lines
450 B
C#

public partial class Ship : Structure
{
public Ship(string name, CoordinateVector position, GameObject parent, long diameter, bool isPlayer)
: base(name, position, parent, diameter, isPlayer)
{
this.IsMobile = true;
}
public override void Simulate()
{
base.Simulate();
if (this.IsPlayer)
{
SimulatePlayer();
}
}
protected void SimulatePlayer()
{
}
}