Refactor; Optimize simulation

This commit is contained in:
Aslan 2026-02-22 14:43:43 -05:00
parent 8581cf6fb8
commit 0ef5652cea
16 changed files with 508 additions and 651 deletions

View file

@ -73,7 +73,7 @@ public partial class NetworkManager : Node
public void OnPlayerDisconnected(long id)
{
Player player = GetNode<Player>($"/root/Game/Space/Player-{id}");
GameManager.Instance.DespawnPlayer(player);
GameManager.Instance.DespawnPlayer(player, id);
}
private async Task SpawnNetPlayer(long id)