Basic universe management, generation and simulation flow

This commit is contained in:
Aslan 2026-01-26 10:19:40 -05:00
parent 4c078dbede
commit 78fceeb95e
29 changed files with 664 additions and 29 deletions

View file

@ -1,3 +1,24 @@
public static partial class Helpers
using Godot;
public static class Helpers
{
public static bool IsBetweenInclusive(int value, int min, int max)
{
return value >= min && value <= max;
}
public static bool IsInsideArea(Vector3 area, Vector3 coordinates)
{
if (coordinates.X >= area.X && coordinates.Y >= area.Y && coordinates.Z >= area.Z)
{
return false;
}
if (coordinates.X < -area.X && coordinates.Y < -area.Y && coordinates.Z < -area.Z)
{
return false;
}
return true;
}
}