Basic universe management, generation and simulation flow
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29 changed files with 664 additions and 29 deletions
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@ -2,10 +2,10 @@ using Godot;
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public partial class VesselModuleNode : StaticBody3D
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{
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public VesselModule ModuleData { get; private set; }
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public VesselModule ModuleData { get; private set; }
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public Node3D GetAnchor(string name)
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{
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return GetNode<Node3D>(name);
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}
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public Node3D GetAnchor(string name)
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{
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return GetNode<Node3D>(name);
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}
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}
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