Implement basic networking
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parent
c320d9ddcb
commit
994823a9c3
25 changed files with 643 additions and 217 deletions
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@ -1,6 +1,3 @@
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[gd_scene format=3 uid="uid://b6c17xutiecq5"]
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[ext_resource type="Script" uid="uid://dknsws58ej0bp" path="res://scripts/GameObject.cs" id="1_gt1sn"]
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[node name="Node" type="StaticBody3D" unique_id=1306600716]
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script = ExtResource("1_gt1sn")
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@ -8,8 +8,9 @@
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_uwrxv"]
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[node name="Player" type="CharacterBody3D" unique_id=1391068938]
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transform = Transform3D(-1, 0, 1.2246467991473532e-16, 0, 1, 0, -1.2246467991473532e-16, 0, -1, 0, 0, 0)
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script = ExtResource("1_74mkb")
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SprintMultiplier = 500.0
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SprintMultiplier = 5.0
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[node name="Camera" type="Camera3D" parent="." unique_id=1639995310]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, 0)
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@ -28,4 +29,5 @@ script = ExtResource("2_y1ton")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.06334634196567002, -0.29036251889898157)
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shadow_enabled = true
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spot_range = 25.0
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spot_angle = 90.0
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spot_angle = 85.0
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spot_angle_attenuation = 0.73204285
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