Implement basic networking
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25 changed files with 643 additions and 217 deletions
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@ -1,4 +1,3 @@
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using System;
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using Godot;
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public interface IGenerator
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@ -6,6 +5,7 @@ public interface IGenerator
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public Vector3I GetUniverseSize();
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public Vector3 GetSectorSize();
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public Universe InitializeEmptyUniverse(Vector3I universeSize, Vector3 sectorSize);
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public Universe GenerateUniverse();
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public Sector GenerateSector(Vector3I coordinates);
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