Implement basic networking

This commit is contained in:
Aslan 2026-01-29 09:43:15 -05:00
parent c320d9ddcb
commit 994823a9c3
25 changed files with 643 additions and 217 deletions

View file

@ -16,7 +16,7 @@ public partial class GravityReceiver : Node3D
public override void _Ready()
{
owner = GetParent<Node3D>();
root = GetTree().Root.GetNode<Node3D>("Game");
root = GetTree().Root.GetNode<Node3D>("Game/Space");
}
public override void _PhysicsProcess(double delta)