Implement basic networking

This commit is contained in:
Aslan 2026-01-29 09:43:15 -05:00
parent c320d9ddcb
commit 994823a9c3
25 changed files with 643 additions and 217 deletions

View file

@ -65,7 +65,7 @@ public class Sector
{
List<Sector> neighbours = [];
Sector[,,] allSectors = GameManager.Singleton.GameUniverse.Sectors;
Sector[,,] allSectors = GameManager.GameUniverse.Sectors;
int sizeX = allSectors.GetLength(0);
int sizeY = allSectors.GetLength(1);