Implement basic networking
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25 changed files with 643 additions and 217 deletions
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@ -65,7 +65,7 @@ public class Sector
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{
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List<Sector> neighbours = [];
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Sector[,,] allSectors = GameManager.Singleton.GameUniverse.Sectors;
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Sector[,,] allSectors = GameManager.GameUniverse.Sectors;
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int sizeX = allSectors.GetLength(0);
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int sizeY = allSectors.GetLength(1);
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