Added dynamic spawning and despawning of objects
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adbb208436
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23 changed files with 794 additions and 350 deletions
19
prefabs/gameObjects/star.tscn
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19
prefabs/gameObjects/star.tscn
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[gd_scene format=3 uid="uid://cwgcue41fpm6j"]
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[ext_resource type="Script" uid="uid://cbt6p1bhh4o8q" path="res://scripts/GameObjects/Nodes/StarNode.cs" id="1_o2f8k"]
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[sub_resource type="SphereMesh" id="SphereMesh_o2f8k"]
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radius = 5.0
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height = 10.0
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[sub_resource type="SphereShape3D" id="SphereShape3D_o2f8k"]
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radius = 5.0
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[node name="Star" type="StaticBody3D" unique_id=1306600716]
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script = ExtResource("1_o2f8k")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=1423841842]
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mesh = SubResource("SphereMesh_o2f8k")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1898956937]
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shape = SubResource("SphereShape3D_o2f8k")
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