diff --git a/.editorconfig b/.editorconfig
deleted file mode 100644
index 1617678..0000000
--- a/.editorconfig
+++ /dev/null
@@ -1,4 +0,0 @@
-root = true
-
-[*]
-charset = utf-8
diff --git a/.gitattributes b/.gitattributes
deleted file mode 100644
index 83264fb..0000000
--- a/.gitattributes
+++ /dev/null
@@ -1,2 +0,0 @@
-# Normalize EOL for all files that Git considers text files.
-* text=auto eol=lf
diff --git a/.gitignore b/.gitignore
index 79d5dce..4dbc812 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,7 +1,6 @@
# ---> Godot
# Godot 4+ specific ignores
.godot/
-/android/
# Godot-specific ignores
.import/
diff --git a/Imperfect Space.csproj b/Imperfect Space.csproj
deleted file mode 100644
index d7ef75c..0000000
--- a/Imperfect Space.csproj
+++ /dev/null
@@ -1,11 +0,0 @@
-
-
- net8.0
- net9.0
- true
- ImperfectSpace
- true
-
-
diff --git a/Imperfect Space.sln b/Imperfect Space.sln
deleted file mode 100644
index b32fe55..0000000
--- a/Imperfect Space.sln
+++ /dev/null
@@ -1,19 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 2012
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Imperfect Space", "Imperfect Space.csproj", "{93B3F7D2-13DE-425C-89B4-C80E0B48EAB7}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Any CPU = Debug|Any CPU
- ExportDebug|Any CPU = ExportDebug|Any CPU
- ExportRelease|Any CPU = ExportRelease|Any CPU
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {93B3F7D2-13DE-425C-89B4-C80E0B48EAB7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {93B3F7D2-13DE-425C-89B4-C80E0B48EAB7}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {93B3F7D2-13DE-425C-89B4-C80E0B48EAB7}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
- {93B3F7D2-13DE-425C-89B4-C80E0B48EAB7}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
- {93B3F7D2-13DE-425C-89B4-C80E0B48EAB7}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
- {93B3F7D2-13DE-425C-89B4-C80E0B48EAB7}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
- EndGlobalSection
-EndGlobal
diff --git a/README.md b/README.md
index 22eb597..ee42f15 100644
--- a/README.md
+++ b/README.md
@@ -1,3 +1,3 @@
# imperfect-space
-Space RPG Simulation Game
+Space RPG Simulation Game
\ No newline at end of file
diff --git a/icon.svg b/icon.svg
deleted file mode 100644
index 1345199..0000000
--- a/icon.svg
+++ /dev/null
@@ -1 +0,0 @@
-
diff --git a/icon.svg.import b/icon.svg.import
deleted file mode 100644
index 01cc6c0..0000000
--- a/icon.svg.import
+++ /dev/null
@@ -1,43 +0,0 @@
-[remap]
-
-importer="texture"
-type="CompressedTexture2D"
-uid="uid://d1qrx53nygt1v"
-path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
-metadata={
-"vram_texture": false
-}
-
-[deps]
-
-source_file="res://icon.svg"
-dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
-
-[params]
-
-compress/mode=0
-compress/high_quality=false
-compress/lossy_quality=0.7
-compress/uastc_level=0
-compress/rdo_quality_loss=0.0
-compress/hdr_compression=1
-compress/normal_map=0
-compress/channel_pack=0
-mipmaps/generate=false
-mipmaps/limit=-1
-roughness/mode=0
-roughness/src_normal=""
-process/channel_remap/red=0
-process/channel_remap/green=1
-process/channel_remap/blue=2
-process/channel_remap/alpha=3
-process/fix_alpha_border=true
-process/premult_alpha=false
-process/normal_map_invert_y=false
-process/hdr_as_srgb=false
-process/hdr_clamp_exposure=false
-process/size_limit=0
-detect_3d/compress_to=1
-svg/scale=1.0
-editor/scale_with_editor_scale=false
-editor/convert_colors_with_editor_theme=false
diff --git a/project.godot b/project.godot
deleted file mode 100644
index 19b0a67..0000000
--- a/project.godot
+++ /dev/null
@@ -1,76 +0,0 @@
-; Engine configuration file.
-; It's best edited using the editor UI and not directly,
-; since the parameters that go here are not all obvious.
-;
-; Format:
-; [section] ; section goes between []
-; param=value ; assign values to parameters
-
-config_version=5
-
-[application]
-
-config/name="Imperfect Space"
-run/main_scene="uid://bnmh1mebldx4l"
-config/features=PackedStringArray("4.6", "C#", "Forward Plus")
-config/icon="res://icon.svg"
-
-[dotnet]
-
-project/assembly_name="Imperfect Space"
-
-[input]
-
-jump={
-"deadzone": 0.2,
-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
-]
-}
-move_left={
-"deadzone": 0.2,
-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
-]
-}
-move_right={
-"deadzone": 0.2,
-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
-]
-}
-move_forward={
-"deadzone": 0.2,
-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
-]
-}
-move_back={
-"deadzone": 0.2,
-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
-]
-}
-move_up={
-"deadzone": 0.2,
-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
-]
-}
-move_down={
-"deadzone": 0.2,
-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
-]
-}
-rotate_left={
-"deadzone": 0.2,
-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":81,"key_label":0,"unicode":113,"location":0,"echo":false,"script":null)
-]
-}
-rotate_right={
-"deadzone": 0.2,
-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
-]
-}
-
-[physics]
-
-3d/physics_engine="Jolt Physics"
-
-[rendering]
-
-rendering_device/driver.windows="d3d12"
diff --git a/scenes/game.tscn b/scenes/game.tscn
deleted file mode 100644
index b47df55..0000000
--- a/scenes/game.tscn
+++ /dev/null
@@ -1,122 +0,0 @@
-[gd_scene format=3 uid="uid://b3yh6h7fdt160"]
-
-[ext_resource type="Script" uid="uid://cue3c56axvyja" path="res://scripts/Player.cs" id="1_uwrxv"]
-[ext_resource type="Script" uid="uid://cy8nuarxbnd" path="res://scripts/GravityZone.cs" id="1_yqjtg"]
-[ext_resource type="Script" uid="uid://bwpdtkgmwjs7g" path="res://scripts/GravityReceiver.cs" id="3_lnu2h"]
-[ext_resource type="Script" uid="uid://n557xfrv0i6x" path="res://scripts/GeneralControlManager.cs" id="4_lbhrr"]
-[ext_resource type="Script" uid="uid://betypbypf6bf2" path="res://scripts/GameMenuController.cs" id="5_iywne"]
-
-[sub_resource type="PlaneMesh" id="PlaneMesh_8cj0n"]
-
-[sub_resource type="BoxShape3D" id="BoxShape3D_8cj0n"]
-size = Vector3(10, 0.5, 10)
-
-[sub_resource type="BoxShape3D" id="BoxShape3D_uwrxv"]
-size = Vector3(10, 5, 10)
-
-[sub_resource type="CapsuleMesh" id="CapsuleMesh_8cj0n"]
-
-[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_uwrxv"]
-
-[node name="Game" type="Node3D" unique_id=1201210338]
-
-[node name="Plane2" type="StaticBody3D" parent="." unique_id=289682669]
-transform = Transform3D(1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, -20.320108, 0, 0)
-
-[node name="PlaneMesh" type="MeshInstance3D" parent="Plane2" unique_id=1859317875]
-transform = Transform3D(5, 0, 0, 0, 1, 0, 0, 0, 5, 0, 0, 0)
-mesh = SubResource("PlaneMesh_8cj0n")
-
-[node name="PlaneCollider" type="CollisionShape3D" parent="Plane2" unique_id=907638578]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.2, 0)
-shape = SubResource("BoxShape3D_8cj0n")
-
-[node name="GravityZone" type="Area3D" parent="Plane2" unique_id=600317513]
-gravity_space_override = 2
-script = ExtResource("1_yqjtg")
-
-[node name="CollisionShape3D" type="CollisionShape3D" parent="Plane2/GravityZone" unique_id=991265750]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, 0)
-shape = SubResource("BoxShape3D_uwrxv")
-
-[node name="Plane" type="StaticBody3D" parent="." unique_id=1260154250]
-transform = Transform3D(1, 0, 0, 0, 0.70710677, 0.70710677, 0, -0.70710677, 0.70710677, 0, 0, 0)
-
-[node name="PlaneMesh" type="MeshInstance3D" parent="Plane" unique_id=107049489]
-transform = Transform3D(5, 0, 0, 0, 1, 0, 0, 0, 5, 0, 0, 0)
-mesh = SubResource("PlaneMesh_8cj0n")
-
-[node name="PlaneCollider" type="CollisionShape3D" parent="Plane" unique_id=970373853]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.2, 0)
-shape = SubResource("BoxShape3D_8cj0n")
-
-[node name="GravityZone" type="Area3D" parent="Plane" unique_id=1326543003]
-gravity_space_override = 2
-script = ExtResource("1_yqjtg")
-
-[node name="CollisionShape3D" type="CollisionShape3D" parent="Plane/GravityZone" unique_id=772916098]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, 0)
-shape = SubResource("BoxShape3D_uwrxv")
-
-[node name="Player" type="CharacterBody3D" parent="." unique_id=612572257 node_paths=PackedStringArray("GameMenu")]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.1320534, 0.7854848)
-script = ExtResource("1_uwrxv")
-GameMenu = NodePath("../GameMenu")
-
-[node name="Camera" type="Camera3D" parent="Player" unique_id=1097983892]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, 0)
-fov = 90.0
-
-[node name="PlayerMesh" type="MeshInstance3D" parent="Player" unique_id=1440613415]
-mesh = SubResource("CapsuleMesh_8cj0n")
-
-[node name="PlayerCollider" type="CollisionShape3D" parent="Player" unique_id=886478863]
-shape = SubResource("CapsuleShape3D_uwrxv")
-
-[node name="GravityReceiver" type="Node3D" parent="Player" unique_id=1963556576]
-script = ExtResource("3_lnu2h")
-
-[node name="OmniLight" type="OmniLight3D" parent="." unique_id=1887866205]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.6497431, -4.41529)
-omni_range = 95.383
-omni_attenuation = 0.254
-
-[node name="GeneralControlManager" type="Node" parent="." unique_id=1751385863 node_paths=PackedStringArray("GameMenu")]
-script = ExtResource("4_lbhrr")
-GameMenu = NodePath("../GameMenu")
-
-[node name="GameMenu" type="Control" parent="." unique_id=223510406]
-visible = false
-layout_mode = 3
-anchors_preset = 15
-anchor_right = 1.0
-anchor_bottom = 1.0
-grow_horizontal = 2
-grow_vertical = 2
-script = ExtResource("5_iywne")
-
-[node name="Overlay" type="ColorRect" parent="GameMenu" unique_id=255916820]
-layout_mode = 1
-anchors_preset = 15
-anchor_right = 1.0
-anchor_bottom = 1.0
-grow_horizontal = 2
-grow_vertical = 2
-color = Color(0, 0, 0, 0.2509804)
-
-[node name="VBoxContainer" type="VBoxContainer" parent="GameMenu" unique_id=502136213]
-layout_mode = 0
-offset_left = 32.0
-offset_top = 32.0
-offset_right = 128.0
-offset_bottom = 63.0
-
-[node name="MainMenuButton" type="Button" parent="GameMenu/VBoxContainer" unique_id=1125420773]
-layout_mode = 2
-text = "Main Menu"
-
-[connection signal="body_entered" from="Plane2/GravityZone" to="Plane2/GravityZone" method="OnBodyEntered"]
-[connection signal="body_exited" from="Plane2/GravityZone" to="Plane2/GravityZone" method="OnBodyExited"]
-[connection signal="body_entered" from="Plane/GravityZone" to="Plane/GravityZone" method="OnBodyEntered"]
-[connection signal="body_exited" from="Plane/GravityZone" to="Plane/GravityZone" method="OnBodyExited"]
-[connection signal="pressed" from="GameMenu/VBoxContainer/MainMenuButton" to="GameMenu" method="OnMainMenu"]
diff --git a/scenes/main_menu.tscn b/scenes/main_menu.tscn
deleted file mode 100644
index 31a8acf..0000000
--- a/scenes/main_menu.tscn
+++ /dev/null
@@ -1,35 +0,0 @@
-[gd_scene format=3 uid="uid://bnmh1mebldx4l"]
-
-[ext_resource type="Script" uid="uid://b7inoxterktk3" path="res://scripts/MainMenu/MainMenuController.cs" id="1_l6cm7"]
-
-[node name="MainMenu" type="Control" unique_id=1620629749]
-layout_mode = 3
-anchors_preset = 15
-anchor_right = 1.0
-anchor_bottom = 1.0
-grow_horizontal = 2
-grow_vertical = 2
-script = ExtResource("1_l6cm7")
-
-[node name="CenterContainer" type="CenterContainer" parent="." unique_id=601944177]
-layout_mode = 1
-anchors_preset = 15
-anchor_right = 1.0
-anchor_bottom = 1.0
-grow_horizontal = 2
-grow_vertical = 2
-
-[node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer" unique_id=180209254]
-layout_mode = 2
-alignment = 1
-
-[node name="StartGameButton" type="Button" parent="CenterContainer/VBoxContainer" unique_id=364461644]
-layout_mode = 2
-text = "Start Game"
-
-[node name="ExitGameButton" type="Button" parent="CenterContainer/VBoxContainer" unique_id=1050417063]
-layout_mode = 2
-text = "Exit Game"
-
-[connection signal="pressed" from="CenterContainer/VBoxContainer/StartGameButton" to="." method="OnStartGame"]
-[connection signal="pressed" from="CenterContainer/VBoxContainer/ExitGameButton" to="." method="OnExitGame"]
diff --git a/scripts/Constants.cs b/scripts/Constants.cs
deleted file mode 100644
index d2ebdd9..0000000
--- a/scripts/Constants.cs
+++ /dev/null
@@ -1,3 +0,0 @@
-public static partial class Constants
-{
-}
diff --git a/scripts/Constants.cs.uid b/scripts/Constants.cs.uid
deleted file mode 100644
index e87393f..0000000
--- a/scripts/Constants.cs.uid
+++ /dev/null
@@ -1 +0,0 @@
-uid://dxtvl7k4e3nn4
diff --git a/scripts/GameMenuController.cs b/scripts/GameMenuController.cs
deleted file mode 100644
index d5320c1..0000000
--- a/scripts/GameMenuController.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-using Godot;
-
-public partial class GameMenuController : Control
-{
- public void OnMainMenu()
- {
- GetTree().ChangeSceneToFile("res://scenes/main_menu.tscn");
- }
-}
diff --git a/scripts/GameMenuController.cs.uid b/scripts/GameMenuController.cs.uid
deleted file mode 100644
index c736551..0000000
--- a/scripts/GameMenuController.cs.uid
+++ /dev/null
@@ -1 +0,0 @@
-uid://betypbypf6bf2
diff --git a/scripts/GeneralControlManager.cs b/scripts/GeneralControlManager.cs
deleted file mode 100644
index 19bf5aa..0000000
--- a/scripts/GeneralControlManager.cs
+++ /dev/null
@@ -1,41 +0,0 @@
-using Godot;
-
-public partial class GeneralControlManager : Node
-{
- [Export] Control GameMenu;
-
- public override void _Ready()
- {
- Input.MouseMode = Input.MouseModeEnum.Captured;
- }
-
- public override void _Input(InputEvent @event)
- {
- if (@event.IsActionPressed("ui_cancel"))
- {
- if (GameMenu.Visible)
- {
- HideMenu();
- }
- else
- {
- ShowMenu();
- }
- return;
- }
- }
-
- public void ShowMenu()
- {
- GameMenu.Show();
-
- Input.MouseMode = Input.MouseModeEnum.Visible;
- }
-
- public void HideMenu()
- {
- GameMenu.Hide();
-
- Input.MouseMode = Input.MouseModeEnum.Captured;
- }
-}
diff --git a/scripts/GeneralControlManager.cs.uid b/scripts/GeneralControlManager.cs.uid
deleted file mode 100644
index 7694a93..0000000
--- a/scripts/GeneralControlManager.cs.uid
+++ /dev/null
@@ -1 +0,0 @@
-uid://n557xfrv0i6x
diff --git a/scripts/GravityReceiver.cs b/scripts/GravityReceiver.cs
deleted file mode 100644
index 94eab20..0000000
--- a/scripts/GravityReceiver.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-using Godot;
-
-public partial class GravityReceiver : Node3D
-{
- public bool InGravityZone = false;
- public float GravityStrength = 0f;
- public Vector3 GravityDirection = Vector3.Down;
-
- public void EnterGravityZone(float gravityStrength, Vector3 gravityDirection)
- {
- InGravityZone = true;
- GravityStrength = gravityStrength;
- GravityDirection = gravityDirection;
- }
-
- public void ExitGravityZone()
- {
- InGravityZone = false;
- GravityStrength = 0f;
- GravityDirection = Vector3.Down;
- }
-}
diff --git a/scripts/GravityReceiver.cs.uid b/scripts/GravityReceiver.cs.uid
deleted file mode 100644
index 34b16fb..0000000
--- a/scripts/GravityReceiver.cs.uid
+++ /dev/null
@@ -1 +0,0 @@
-uid://bwpdtkgmwjs7g
diff --git a/scripts/GravityZone.cs b/scripts/GravityZone.cs
deleted file mode 100644
index 37d5d7d..0000000
--- a/scripts/GravityZone.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using Godot;
-
-public partial class GravityZone : Area3D
-{
- public void OnBodyEntered(Node3D body)
- {
- GravityReceiver receiver = body.GetNodeOrNull("GravityReceiver");
- receiver?.EnterGravityZone(Gravity, GlobalTransform.Basis.Y);
- }
-
- public void OnBodyExited(Node3D body)
- {
- GravityReceiver receiver = body.GetNodeOrNull("GravityReceiver");
- receiver?.ExitGravityZone();
- }
-}
diff --git a/scripts/GravityZone.cs.uid b/scripts/GravityZone.cs.uid
deleted file mode 100644
index 73ef3d3..0000000
--- a/scripts/GravityZone.cs.uid
+++ /dev/null
@@ -1 +0,0 @@
-uid://cy8nuarxbnd
diff --git a/scripts/Helpers.cs b/scripts/Helpers.cs
deleted file mode 100644
index c1cfad6..0000000
--- a/scripts/Helpers.cs
+++ /dev/null
@@ -1,3 +0,0 @@
-public static partial class Helpers
-{
-}
diff --git a/scripts/Helpers.cs.uid b/scripts/Helpers.cs.uid
deleted file mode 100644
index faf8c81..0000000
--- a/scripts/Helpers.cs.uid
+++ /dev/null
@@ -1 +0,0 @@
-uid://de2nkadeybqn0
diff --git a/scripts/MainMenu/MainMenuController.cs b/scripts/MainMenu/MainMenuController.cs
deleted file mode 100644
index 970fe6a..0000000
--- a/scripts/MainMenu/MainMenuController.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using Godot;
-
-public partial class MainMenuController : Node
-{
- public void OnStartGame()
- {
- GetTree().ChangeSceneToFile("res://scenes/game.tscn");
- }
-
- public void OnExitGame()
- {
- GetTree().Quit();
- }
-}
diff --git a/scripts/MainMenu/MainMenuController.cs.uid b/scripts/MainMenu/MainMenuController.cs.uid
deleted file mode 100644
index 65a044c..0000000
--- a/scripts/MainMenu/MainMenuController.cs.uid
+++ /dev/null
@@ -1 +0,0 @@
-uid://b7inoxterktk3
diff --git a/scripts/Player.cs b/scripts/Player.cs
deleted file mode 100644
index b00bd12..0000000
--- a/scripts/Player.cs
+++ /dev/null
@@ -1,200 +0,0 @@
-using Godot;
-
-public partial class Player : CharacterBody3D
-{
- [Export] Control GameMenu;
-
- [Export] public float Speed = 5f;
- [Export] public float JumpForce = 5f;
- [Export] public float MouseSensitivity = 0.2f;
-
- private Vector3 gravityVelocity = Vector3.Zero;
- private Vector3 movementVelocity = Vector3.Zero;
- private float cameraPitch = 0f;
- private Camera3D camera;
- private GravityReceiver gravityReceiver;
-
- public override void _Ready()
- {
- camera = GetNode("Camera");
- gravityReceiver = GetNode("GravityReceiver");
- }
-
- public override void _PhysicsProcess(double delta)
- {
- Vector3 newGravityVelocity = gravityVelocity;
- Vector3 newMovementVelocity = movementVelocity;
-
- if (IsInGravity())
- {
- ProcessGravity(delta, ref newGravityVelocity);
- if (!GameMenu.Visible)
- {
- ProcessControlsGravity(ref newGravityVelocity, ref newMovementVelocity);
- }
- }
- else
- {
- newGravityVelocity = Vector3.Zero;
-
- ProcessCamera(delta);
- if (!GameMenu.Visible)
- {
- ProcessControls(ref newMovementVelocity);
- }
- }
-
- gravityVelocity = newGravityVelocity;
- movementVelocity = newMovementVelocity;
- Velocity = newGravityVelocity + newMovementVelocity;
-
- MoveAndSlide();
- }
-
- public override void _Input(InputEvent @event)
- {
- if (GameMenu.Visible)
- {
- return;
- }
-
- if (@event is InputEventMouseMotion motion)
- {
- float yawDelta = -motion.Relative.X * MouseSensitivity;
- float yawDeltaRad = Mathf.DegToRad(yawDelta);
- float pitchDelta = -motion.Relative.Y * MouseSensitivity;
- float pitchDeltaRad = Mathf.DegToRad(pitchDelta);
-
- RotateObjectLocal(Vector3.Up, yawDeltaRad);
-
- if (IsInGravity())
- {
- cameraPitch = Mathf.Clamp(cameraPitch + pitchDelta, -90f, 90f);
- }
- else
- {
- RotateObjectLocal(Vector3.Right, pitchDeltaRad);
- }
-
- camera.RotationDegrees = new Vector3(cameraPitch, 0, 0);
- }
- }
-
- public bool IsInGravity()
- {
- return gravityReceiver.InGravityZone && gravityReceiver.GravityStrength > 0f;
- }
-
- public bool IsOnGravityFloor()
- {
- for (int i = 0; i < GetSlideCollisionCount(); i++)
- {
- KinematicCollision3D collision = GetSlideCollision(i);
- Vector3 collisionNormal = collision.GetNormal();
-
- float alignment = collisionNormal.Dot(gravityReceiver.GravityDirection);
-
- if (alignment > 0.7f)
- {
- return true;
- }
- }
-
- return false;
- }
-
- private void ProcessGravity(double delta, ref Vector3 newGravityVelocity)
- {
- if (!IsOnGravityFloor())
- {
- newGravityVelocity -= gravityReceiver.GravityDirection * gravityReceiver.GravityStrength * (float)delta;
- }
- else
- {
- newGravityVelocity = -gravityReceiver.GravityDirection;
- }
-
- Vector3 currentUp = GlobalTransform.Basis.Y;
- Vector3 targetUp = gravityReceiver.GravityDirection;
-
- Vector3 axis = currentUp.Cross(targetUp);
- if (axis.Length() < 0.00001f)
- {
- return;
- }
- float angle = currentUp.AngleTo(targetUp);
-
- Rotate(axis.Normalized(), angle * (float)delta * 10f);
- }
-
- private void ProcessCamera(double delta)
- {
- if (cameraPitch > 0.01f)
- {
- cameraPitch -= 90f * (float)delta;
- }
- else if (cameraPitch < -0.001f)
- {
- cameraPitch += 90f * (float)delta;
- }
- if (Mathf.Abs(cameraPitch) < 1f)
- {
- cameraPitch = 0f;
- }
- camera.RotationDegrees = new Vector3(cameraPitch, 0, 0);
- }
-
- private void ProcessControlsGravity(ref Vector3 newGravityVelocity, ref Vector3 newMovementVelocity)
- {
- float inputX = Input.GetAxis("move_left", "move_right");
- float inputZ = Input.GetAxis("move_forward", "move_back");
-
- Vector3 direction = Transform.Basis.X * inputX + Transform.Basis.Z * inputZ;
-
- if (direction != Vector3.Zero)
- {
- newMovementVelocity.X = direction.X * Speed;
- newMovementVelocity.Y = direction.Y * Speed;
- newMovementVelocity.Z = direction.Z * Speed;
- }
- else
- {
- newMovementVelocity.X = 0f;
- newMovementVelocity.Y = 0f;
- newMovementVelocity.Z = 0f;
- }
-
- if (Input.IsActionJustPressed("jump") && IsOnGravityFloor())
- {
- newGravityVelocity = gravityReceiver.GravityDirection * JumpForce;
- }
- }
-
- private void ProcessControls(ref Vector3 newMovementVelocity)
- {
- float inputX = Input.GetAxis("move_left", "move_right");
- float inputY = -Input.GetAxis("move_up", "move_down");
- float inputZ = Input.GetAxis("move_forward", "move_back");
-
- Vector3 direction = Transform.Basis.X * inputX + Transform.Basis.Y * inputY + Transform.Basis.Z * inputZ;
-
- if (direction != Vector3.Zero)
- {
- newMovementVelocity.X = direction.X * Speed;
- newMovementVelocity.Y = direction.Y * Speed;
- newMovementVelocity.Z = direction.Z * Speed;
- }
- else
- {
- newMovementVelocity.X = 0f;
- newMovementVelocity.Y = 0f;
- newMovementVelocity.Z = 0f;
- }
-
- float inputRotateZ = Input.GetAxis("rotate_left", "rotate_right");
-
- float rotateAmountZ = Mathf.DegToRad(inputRotateZ);
-
- RotateObjectLocal(Vector3.Forward, rotateAmountZ);
- }
-}
diff --git a/scripts/Player.cs.uid b/scripts/Player.cs.uid
deleted file mode 100644
index 1d81a8c..0000000
--- a/scripts/Player.cs.uid
+++ /dev/null
@@ -1 +0,0 @@
-uid://cue3c56axvyja