[gd_scene format=3 uid="uid://tlc6h5arfa6p"] [ext_resource type="Script" uid="uid://cue3c56axvyja" path="res://scripts/Player.cs" id="1_74mkb"] [ext_resource type="Script" uid="uid://bwpdtkgmwjs7g" path="res://scripts/GravityReceiver.cs" id="2_y1ton"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_8cj0n"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_uwrxv"] [node name="Player" type="CharacterBody3D" unique_id=1391068938] script = ExtResource("1_74mkb") SprintMultiplier = 500.0 [node name="Camera" type="Camera3D" parent="." unique_id=1639995310] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, 0) fov = 90.0 [node name="PlayerMesh" type="MeshInstance3D" parent="." unique_id=1449639248] mesh = SubResource("CapsuleMesh_8cj0n") [node name="PlayerCollider" type="CollisionShape3D" parent="." unique_id=944580540] shape = SubResource("CapsuleShape3D_uwrxv") [node name="GravityReceiver" type="Node3D" parent="." unique_id=2127509723] script = ExtResource("2_y1ton") [node name="SpotLight3D" type="SpotLight3D" parent="." unique_id=1804770241] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.06334634196567002, -0.29036251889898157) shadow_enabled = true spot_range = 25.0 spot_angle = 90.0