imperfect-space/scripts/Helpers.cs
2026-01-29 09:43:15 -05:00

44 lines
951 B
C#

using Godot;
public static class Helpers
{
public static bool IsBetweenInclusive(int value, int min, int max)
{
return value >= min && value <= max;
}
public static bool IsBetween(double value, double min, int max)
{
return value >= min && value < max;
}
public static bool IsInsideArea(Vector3 area, Vector3 coordinates)
{
if (coordinates.X >= area.X || coordinates.Y >= area.Y || coordinates.Z >= area.Z)
{
return false;
}
if (coordinates.X < -area.X || coordinates.Y < -area.Y || coordinates.Z < -area.Z)
{
return false;
}
return true;
}
public static bool IsInsideGlobalArea(Vector3Dec areaStart, Vector3Dec areaEnd, Vector3Dec coordinates)
{
if (coordinates.X >= areaEnd.X || coordinates.Y >= areaEnd.Y || coordinates.Z >= areaEnd.Z)
{
return false;
}
if (coordinates.X < areaStart.X || coordinates.Y < areaStart.Y || coordinates.Z < areaStart.Z)
{
return false;
}
return true;
}
}