17 lines
335 B
C#
17 lines
335 B
C#
using System.Collections.Generic;
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using Godot;
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public class Vessel(Sector sector, Vector3 localCoordinates) : GameObject(sector, localCoordinates)
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{
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public List<VesselModule> Modules = [];
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public override void Simulate(double delta)
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{
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base.Simulate(delta);
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Modules.ForEach(module =>
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{
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module.Simulate(delta);
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});
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}
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}
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