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GameObjects
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Added dynamic spawning and despawning of objects
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2026-01-27 07:08:03 -05:00 |
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Generator
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Added dynamic spawning and despawning of objects
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2026-01-27 07:08:03 -05:00 |
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MainMenu
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Add player movement
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2026-01-24 12:34:02 -05:00 |
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Modules
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Object parenting; Ship module prototype; Use 64 bit
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2026-01-24 23:05:19 -05:00 |
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Constants.cs
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Basic universe management, generation and simulation flow
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2026-01-26 10:19:40 -05:00 |
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Constants.cs.uid
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Add player movement
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2026-01-24 12:34:02 -05:00 |
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FastUniqueList.cs
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Added dynamic spawning and despawning of objects
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2026-01-27 07:08:03 -05:00 |
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FastUniqueList.cs.uid
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Basic universe management, generation and simulation flow
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2026-01-26 10:19:40 -05:00 |
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GameControlManager.cs
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Basic universe management, generation and simulation flow
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2026-01-26 10:19:40 -05:00 |
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GameControlManager.cs.uid
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Basic universe management, generation and simulation flow
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2026-01-26 10:19:40 -05:00 |
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GameManager.cs
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Added dynamic spawning and despawning of objects
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2026-01-27 07:08:03 -05:00 |
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GameManager.cs.uid
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Object parenting; Ship module prototype; Use 64 bit
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2026-01-24 23:05:19 -05:00 |
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GameMenuController.cs
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Add player movement
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2026-01-24 12:34:02 -05:00 |
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GameMenuController.cs.uid
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Add player movement
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2026-01-24 12:34:02 -05:00 |
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GameObject.cs
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Added dynamic spawning and despawning of objects
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2026-01-27 07:08:03 -05:00 |
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GameObject.cs.uid
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Object parenting; Ship module prototype; Use 64 bit
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2026-01-24 23:05:19 -05:00 |
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GravityReceiver.cs
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Object parenting; Ship module prototype; Use 64 bit
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2026-01-24 23:05:19 -05:00 |
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GravityReceiver.cs.uid
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Add player movement
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2026-01-24 12:34:02 -05:00 |
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GravityZone.cs
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Object parenting; Ship module prototype; Use 64 bit
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2026-01-24 23:05:19 -05:00 |
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GravityZone.cs.uid
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Add player movement
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2026-01-24 12:34:02 -05:00 |
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Helpers.cs
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Added dynamic spawning and despawning of objects
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2026-01-27 07:08:03 -05:00 |
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Helpers.cs.uid
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Add player movement
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2026-01-24 12:34:02 -05:00 |
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Player.cs
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Added dynamic spawning and despawning of objects
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2026-01-27 07:08:03 -05:00 |
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Player.cs.uid
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Add player movement
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2026-01-24 12:34:02 -05:00 |
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QueueManager.cs
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Added dynamic spawning and despawning of objects
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2026-01-27 07:08:03 -05:00 |
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QueueManager.cs.uid
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Added dynamic spawning and despawning of objects
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2026-01-27 07:08:03 -05:00 |
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Sector.cs
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Added dynamic spawning and despawning of objects
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2026-01-27 07:08:03 -05:00 |
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Sector.cs.uid
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Basic universe management, generation and simulation flow
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2026-01-26 10:19:40 -05:00 |
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Universe.cs
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Added dynamic spawning and despawning of objects
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2026-01-27 07:08:03 -05:00 |
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Universe.cs.uid
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Basic universe management, generation and simulation flow
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2026-01-26 10:19:40 -05:00 |
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Vector3Dec.cs
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Added dynamic spawning and despawning of objects
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2026-01-27 07:08:03 -05:00 |
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Vector3Dec.cs.uid
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Basic universe management, generation and simulation flow
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2026-01-26 10:19:40 -05:00 |
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VesselModule.cs
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Object parenting; Ship module prototype; Use 64 bit
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2026-01-24 23:05:19 -05:00 |
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VesselModule.cs.uid
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Object parenting; Ship module prototype; Use 64 bit
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2026-01-24 23:05:19 -05:00 |
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VesselModuleNode.cs
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Basic universe management, generation and simulation flow
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2026-01-26 10:19:40 -05:00 |
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VesselModuleNode.cs.uid
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Object parenting; Ship module prototype; Use 64 bit
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2026-01-24 23:05:19 -05:00 |