imperfect-space/scripts/GameObjects/Nodes/StarNode.cs

16 lines
329 B
C#

using Godot;
public partial class StarNode : StaticBody3D
{
public Star StarData { get; set; }
public override void _Ready()
{
GlobalPosition = StarData.LocalCoordinates + StarData.SectorOffset;
}
public override void _Process(double delta)
{
GlobalPosition = StarData.LocalCoordinates + StarData.SectorOffset;
}
}