import { fetchTime } from "../../services/game/game"; import { GameAction } from "./actions"; import { IGameState } from "./types"; function gameReducer(state: IGameState, action: GameAction): IGameState { switch (action.type) { case "FETCH_TIME_START": fetchTime(); return { ...state }; case "FETCH_TIME_FINISH": return { ...state, time: action.payload }; default: return state; } } export { gameReducer };