Add initial game code
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13
scripts/GameObjects/Life.cs
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13
scripts/GameObjects/Life.cs
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public partial class Life : GameObject
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{
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public Life(string name, GameObject parent)
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: base(name, new CoordinateVector(0, 0), new CoordinateVector(0, 0), parent)
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{
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}
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public override void Simulate()
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{
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base.Simulate();
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}
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}
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