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`ASTEROID_DEPLETED`, sent when mining takes an asteroid's last unit: each human player whose fleets were mining it or on their way to (all of them stop, as before) is told once, naming their fleets; never an AI. `removeAsteroid` returns the miners it stopped. The web words it, lists it in Settings before Debris salvaged, and 📍 goes to the first of those fleets still on the map. A new enum value and its migration; tests on two players' fleets sharing one asteroid. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>