Version 0.16.2 #51

Merged
aslan merged 10 commits from imperfect-galaxy-work into main 2026-10-26 11:38:19 +01:00
Owner
No description provided.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Measured with the balance report against this checkout before them:
everything unlocked about a day sooner, the plasma and ion eras a few
days sooner. BALANCING.md, AGENTS.md, the Galactopedia (Colonies) and
the changelog updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The checkboxes sit in one place in every row, your own without Kick too;
on a phone Kick at the left under the name, the checkboxes at the right.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Asteroids tab's Resources menu lists only the asteroids holding one
of the resources ticked (Antimatter too); the server's discoveries list
takes `resources` for asteroids as one of them. Galactopedia (The map),
AGENTS.md and the changelog updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A notification about something finished at one of your colonies, or its
founding: its 📍 opens the colony and the card slides out, read, as ✕
does. In the Empire Overview's Notifications tab an unread one is read
then too. Galactopedia (The map), AGENTS.md and the changelog updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
An intercept course (a planet, another fleet) is worked out at a pace:
sublight until the warp drives are charged, then warp, from the order on
and every tick of the charge. Aimed at sublight alone, a fleet too slow
to catch its target at sublight waited for a planet on its orbit, or
chased a fleet along its course up to a day ahead of it, flying away from
where it would meet it once in warp. The full backend suite (the AI's
harness too) passes. AGENTS.md, the Galactopedia (Fleets) and the
changelog updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every socket that opens is told the game's version first
(SERVER_VERSION); a page older than its server reloads, so after an
update players are on the new release at once, and the update window
says so. Only a newer server reloads it (a page deployed before its
server restarted stays), once a server version per tab, again only five
minutes later while the page is still the old one, so it never loops.
AGENTS.md and the changelog updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The convention still named a 45° offset for diagonal art that the client
dropped long ago.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Excalibur draws a sprite a whole number of units across, rounding a
fractional size up from its corner; the formation placed each ship by
the size asked for, so a ship sat up to half a unit off its place and
turned about a point beside its middle. Its course line, from the
fleet's centre, missed its nose: about 2 degrees off to the eye (measured
in the real client against a scratch server: the line 5 px off the
ship's centre, 1 px after, the measurement's step). Each ship is centred
by the size it is drawn at.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The three chips on a class's card in a fleet's panel are bars
(HealthChips): each its label and whole numbers over a fill as full as
it is, the rest fainter, so a whole one looks as the chip did. Each
label and value on one line while every one's fits; once one doesn't,
every value goes under its label. AGENTS.md and the changelog updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
aslan merged commit 56b8716abb into main 2026-10-26 11:38:19 +01:00
Sign in to join this conversation.
No reviewers
No labels
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
aslan/imperfect-galaxy!51
No description provided.