.cargo
Build step 1: workspace, CI gate, repository checks and shared-math
2026-10-29 11:08:07 -04:00
.claude
Add design docs, agent instructions and graft setup
2026-10-27 11:31:58 -04:00
assets
First detail on the cockpit, and tunnels with 45° corners
2026-10-31 15:50:04 -04:00
client
HDR output as a dev tools toggle, and 75° as the default field of view
2026-10-31 18:10:33 -04:00
docs
FSR 4 as a dev tools option too, to compare with FSR 2 (ADR 0003)
2026-10-31 17:26:50 -04:00
fuzz
Package 13: vitals, inventory, saving everything, and the full-scale tests
2026-10-30 11:54:20 -04:00
server
The test ship flies, and unlit strips stop glowing
2026-10-31 11:20:32 -04:00
shared
Reshape the cockpit: a long nose, a cut window, raked pods, a higher pilot
2026-10-31 14:39:26 -04:00
spikes
Week 4 spikes: GPU belt, bindless and indirect drawing, QUIC
2026-10-29 12:48:39 -04:00
tests /slice
Reshape the cockpit: a long nose, a cut window, raked pods, a higher pilot
2026-10-31 14:39:26 -04:00
tools /blender
First detail on the cockpit, and tunnels with 45° corners
2026-10-31 15:50:04 -04:00
xtask
Take the ash renderer off main; wgpu stays (ADR 0002)
2026-10-31 15:45:28 -04:00
.gitignore
FSR 4 as a dev tools option too, to compare with FSR 2 (ADR 0003)
2026-10-31 17:26:50 -04:00
.ignore
Add design docs, agent instructions and graft setup
2026-10-27 11:31:58 -04:00
.mcp.json
Add design docs, agent instructions and graft setup
2026-10-27 11:31:58 -04:00
AGENTS.md
HDR output as a dev tools toggle, and 75° as the default field of view
2026-10-31 18:10:33 -04:00
Cargo.lock
FSR 2 as a dev tools option (ADR 0003)
2026-10-31 16:40:45 -04:00
Cargo.toml
FSR 2 as a dev tools option (ADR 0003)
2026-10-31 16:40:45 -04:00
CLAUDE.md
Add design docs, agent instructions and graft setup
2026-10-27 11:31:58 -04:00
clippy-deterministic.toml
Build step 1: workspace, CI gate, repository checks and shared-math
2026-10-29 11:08:07 -04:00
clippy.toml
Build step 1: workspace, CI gate, repository checks and shared-math
2026-10-29 11:08:07 -04:00
deny.toml
Package 9: client foundation, renderer, UI library, in-world console
2026-10-29 17:39:32 -04:00
GAME_PLAN.md
Package 13a: Starfield-style modules, decks, ports, fuel
2026-10-30 13:36:01 -04:00
LICENSE
Initial commit
2026-10-29 16:12:03 +01:00
MODULES.md
Add modules.md
2026-10-31 07:58:03 -04:00
opencode.json
Add design docs, agent instructions and graft setup
2026-10-27 11:31:58 -04:00
PERFORMANCE.md
HDR output as a dev tools toggle, and 75° as the default field of view
2026-10-31 18:10:33 -04:00
README.md
Initial commit
2026-10-29 16:12:03 +01:00
ROADMAP.md
The cockpit and corridor are modelled modules in the game
2026-10-30 17:51:08 -04:00
rust-toolchain.toml
Build step 1: workspace, CI gate, repository checks and shared-math
2026-10-29 11:08:07 -04:00
TECHNICAL_DESIGN.md
HDR output as a dev tools toggle, and 75° as the default field of view
2026-10-31 18:10:33 -04:00