2025-11-04 - 2026-02-04
Overview
6 pull requests merged by 1 user
Merged
#25 Implement RPC Node
Merged
#21 Implement basic networking
Merged
#18 Added dynamic spawning and despawning of objects
Merged
#17 Basic universe management, generation and simulation flow
Merged
#16 Object parenting; Ship module prototype; Use 64 bit
Merged
#13 Add player movement
9 issues closed from 1 user
Closed
#19 Implement RPCNode
Closed
#22 Network sync queue
Closed
#4 Networking
Closed
#15 Spawn and despawn
Closed
#14 Basic universe
Closed
#7 Research ship modules
Closed
#2 Player movement
Closed
#1 Space
Closed
#3 Research Godot gravity areas
19 issues created by 1 user
Opened
#1 Space
Opened
#2 Player movement
Opened
#3 Research Godot gravity areas
Opened
#4 Networking
Opened
#5 Inventory system
Opened
#6 Basic GUI
Opened
#7 Research ship modules
Opened
#8 Basic ship module meshes
Opened
#9 Basic ship modules
Opened
#10 Ship subsystems
Opened
#11 Ship screens
Opened
#12 Ship movement
Opened
#14 Basic universe
Opened
#15 Spawn and despawn
Opened
#19 Implement RPCNode
Opened
#20 Optimize simulation
Opened
#22 Network sync queue
Opened
#23 Far object rendering
Opened
#24 Despawn objects that left client